So don't always even know what questions to ask. Once I get past that hurdle and get a nice workflow going I think it'll speed up my learning.Īs always, learning what you need to learn is often more difficult than learning the thing itself, since you're coming from a place of no knowledge. As an aside: RPG Maker MV uses JavaScript, which might be a more recognizable language, and I assume the game structure similar. If you’ve ever written Python, like me, it’s easy to pick up (when you get stuck, just Google to see what the difference is). I'm picking it up faster than expected, but it's still a bit difficult to learn when a lot of the code is dependent on game variables you don't have access to with your IDE, and there is not a lot of tutorials out there telling you how to bridge that gap. RPG Maker VX Ace uses Ruby for its scripting language. I don't have a whole lot of coding experience, but i have started learning C# in the past, and I am not tinkering with JS for this. ![]() ![]() ![]() I looked at a lot of the plugins, and they do all sorts of neat stuff, but most of them are extremely bloated with features I don't want/need, and most of them don't do exactly what I want to do, so I figured it would be better to learn from them and then build something more tailored to myself. ![]() My first stop was actually to start looking into scripting tbh.
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